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AI Insights · Timothy · April 2024

Top 5 Anime Games Performance in Uruguay, Q1 2024

Discover the performance trends of the top 5 anime games in Uruguay during Q1 2024, including revenue, downloads, and active users data drawn from both iOS and Android platforms.

Top 5 Anime Games Performance in Uruguay, Q1 2024

In the first quarter of 2024, anime game applications showcased varied performance trends in Uruguay. Here is a detailed look at the top 5 anime games, based on data from Sensor Tower.

DRAGON BALL LEGENDS experienced fluctuations in its weekly revenue, starting at approximately $1.4K in the first week of January and dropping to $207 by the end of the month. Revenue saw a slight recovery towards the end of the quarter, peaking at around $544 in mid-March. Weekly downloads showed a similar trend, starting strong at around 1.5K and dipping to 648 by late January, before rising again to 1.4K in the last week of March. The game maintained a steady number of active users, starting at 8.4K and ending the quarter with 8.5K.

One Punch Man World had a notable debut with 2.2K downloads in the last week of January. However, downloads decreased significantly to 272 by the end of March. Weekly revenue saw an initial spike to $200 in early February but dwindled to zero by mid-March. Active users followed a downward trend from 2.1K in late January to 544 by the end of the quarter.

CAPTAIN TSUBASA: ACE showed consistent performance with weekly revenue hovering around $200 in January, before gradually declining to $78 in the last week of March. Downloads saw a gradual decline from 771 in early January to 277 by the end of March. Active users remained relatively stable, increasing slightly from 2K at the start of the quarter to 2.6K by the end.

DRAGON BALL Z DOKKAN BATTLE saw its weekly revenue peak at $599 in early January, followed by a decline to $144 in early March, and then a slight recovery to $239 by the end of the quarter. Downloads fluctuated, peaking at 780 in the first week of January and reaching 531 by the end of March. Active users saw a similar trend, starting at 2.1K in early January and ending at 2K in late March.

ONE PIECE Bounty Rush had a relatively stable performance in terms of revenue, starting at $277 in early January and ending at $72 in the last week of March. Downloads showed a downward trend, starting at 663 and ending at 153 by the end of the quarter. Active users followed a similar pattern, starting at 1.5K and slightly increasing to 845 by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024